November 30, 2010 – The Platform Video Game Epic Mickey is Released
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“The world I had created was ravaged – a wasteland.”
On November 30, 2010, the platform video game Epic Mickey was released in North America, after previous releases in Australia on November 25and in Europe on November 26. Designed by Warren Spector and developed by Junction Point Studios, the game was published by Disney Interactive Studios and released on Nintendo’s Wii console. Epic Mickey was notable for being the first major project with Disney’s first successful animated character, Oswald the Lucky Rabbit, after the reacquisition of the character. The game was also designed to bring back the personality traits of Mickey Mouse from his earlier films, focusing less on the suburban “everyman” character Mickey became, and more on his mischievous and adventurous side. The game received mixed to positive reviews, and sold out its first day from the online Disney Store. Due to its immense popularity, a sequel was released on November 18, 2012.
The plot of the game deals with a land called the Cartoon Wasteland, created by the sorcerer Yen Sid as a home for obscure or discarded Disney characters, such as Oswald and Gremlin Gus. One day, a still-unknown Mickey Mouse enters the workshop where the model of the Cartoon Wasteland stands, and accidentally creates a creature known as the Shadow Blot. Mickey tries to erase it using paint thinner, but ends up spilling the thinner on the model. As Mickey tries to clean up before Yen Side returns, he creates more chaos and gives the Shadow Blot more strength. The Cartoon Wasteland becomes a land of ruin. Years later, the Shadow Blot abducts Mickey and takes him to the Wasteland, where he meets an angry and jealous Oswald. Mickey must use the magic paintbrush to win back Oswald’s trust and return the Cartoon Wasteland to its former glory.